![]() GRIMM and WRAITH did a great job adapting it to Call of Duty 2 environment. Remagen overview: Remake of classic MoH:AA multiplayer map. ![]() Bunch of grenades and good spawn for a German can stop any rush if middle stays unsmoked. B site seems to be easier to attack, as the way to that point is shorter. Thanks to advantage in time for Axis, Allies' attack on each side needs to be prepared with tactical smoke and grenades. ![]() Small buildings on the middle can help transferring your attacks from side to side. It has Burgundy-style B cross with sniper position for Allies in the barn to kill crossing ones through church to B. It's a mid-paced map in design resembling Dawnville, with open space on the left (from Allies side) and covered path on the right. Amount of details and thoughtful solutions make you wonder why it hasn't came with one of official patches. ROTATION: mp_fontenay, mp_chelm, mp_remagenĬhelm overview: This one you may know, it was made by actual level designer from Infinity Ward, Julian Luo - and you can tell that by playing on it. The public server will be up at least till the end of the month. Try maps with your friends on your own server, with strat or classic pcw. I encourage you guys to stay open-minded, no one wants to force anything. Head was the very first person to be informed about the idea. Depending on the feedback, decisions will be made later on. ![]() There's no deadline, we started a public server to let you all guys try it on your own. Those maps were designed in a really smart way by some awesome creators (ORACO, GRIMM & WRAITH, ROTABLE), among hundreds of maps available those three really stand out and show incredible competitive potential. With that being said, I contacted eyza and with his magnificent coding skills we prepared three maps for competitive gameplay: mp_chelm, mp_remagen and mp_fontenay - tested on zPAM 3.1 and upcoming zPAM 3.2. I think it's a good moment to put a new map into the map poll, as additional one or as a replacement for Vallente which has been forgotten for long time now. ![]() Long story short, after playing this game for 15 years we can see some tendencies in map voting. Inspired by eyza and his improvements for Call of Duty 2, I wanted to see our game a bit refreshed. 4:46pm May 2nd 21 and edited 12:13pm Jan 7th 22 ![]()
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